DAZ Good

Last night was DAZ Studio night.  I created my first rendering – which you will never see because it sucked balls – and completed a couple really basic tutorials from their YouTube Channel.

The goal was to get used to the interface, loading models, and perhaps learning a thing or two about positioning.  So far, so good.  Though, I will admit to spending the better part of an hour organizing a lot of my assets.  I’m not convinced that DAZ does this very well.

In my anal-retentive head, each asset should have its own category – People, Clothing, Morphs, Hair etc.  And when they are installed, the new assets should be populated in the appropriate category. Somehow, the different install packages do not file the assets by category. It’s really annoying.   If I wanna select a person, I just wanna go one place, not six.

Tonight, I wanna finish my asset clean-up and maybe do a couple more tutorials.  Perhaps I’ll even have something to share. :S

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